serw-MX  [xml]  
 


    
 DeCS Categories

F02 Psychological Phenomena .
F02.463 Mental Processes .
F02.463.425 Learning .
F02.463.425.069 Association .
F02.463.425.069.296 Association Learning .
F02.463.425.720 Problem-Based Learning .
F02.784 Psychology, Applied .
F02.784.629 Psychology, Educational .
F02.784.629.529 Learning .
G17 Mathematical Concepts .
G17.035 Algorithms .
G17.035.250 Artificial Intelligence .
G17.035.250.500 Machine Learning .
G17.035.250.500.500 Supervised Machine Learning .
I02 Education .
I02.158 Curriculum .
I02.158.660 Problem-Based Learning .
I02.903 Teaching .
I02.903.565 Problem-Based Learning .
I02.903.847 Simulation Training .
L01 Information Science .
L01.224 Computing Methodologies .
L01.224.050 Algorithms .
L01.224.050.375 Artificial Intelligence .
L01.224.050.375.530 Machine Learning .
L01.224.050.375.530.500 Supervised Machine Learning .
SP4 Environmental Health .
SP4.006 Environmental Engineering .
SP4.006.047 Environmental Education .
SP4.006.047.453 Sanitary Engineering Education .
SP4.006.047.453.604 Learning .
 
 Terms
 Synonyms & Historicals
Documents
LILACS e MDL
 
Problem-Based Learning .
Problem-Based Curricula .
Curricula, Problem-Based .
Curriculum, Problem Based .
Learning, Active .
Learning, Experiential .
Learning, Problem-Based .
Problem Based Curricula .
Problem Based Learning .
Problem-Based Curriculum .
Active Learning .
Curriculum, Problem-Based .
Experiential Learning .
Instructional use of examples or cases to teach using problem-solving skills and critical thinking. .
1.00
5786880
 
Supervised Machine Learning .
Active Machine Learning .
Inductive Machine Learning .
Learning from Labeled Data .
Machine Learning with a Teacher .
Semi-supervised Learning .
Learning, Active Machine .
Learning, Inductive Machine .
Learning, Semi-supervised .
Learning, Supervised Machine .
Machine Learning, Active .
Machine Learning, Inductive .
Machine Learning, Supervised .
Semi supervised Learning .
A MACHINE LEARNING paradigm used to make predictions about future instances based on a given set of labeled paired input-output training (sample) data. .
0.79
1149
 
Learning .
Memory Training .
Training, Memory .
Phenomenography .
Relatively permanent change in behavior that is the result of past experience or practice. The concept includes the acquisition of knowledge. .
0.78
348849622
 
Simulation Training .
Interactive Learning .
Learning, Interactive .
Training, Simulation .
A highly customized interactive medium or program that allows individuals to learn and practice real world activities in an accurate, realistic, safe and secure environment. .
0.70
1181405
 
Association Learning .
Association Learnings .
Learning, Association .
Learnings, Association .
The principle that items experienced together enter into a connection, so that one tends to reinstate the other. .
0.61
189279